If your method is more popular then please run it this way, my intention is never to impede anybody's fun. All professionally run tournaments have some kind of map pool and are usually limited to one mode. I get that AC isn't marketed as a competitive game, however I personally feel it's not an accurate assessment of skill if the criteria for skill is so large. It would be like adding gema maps to a map pool in a CTF tourney - you're giving one award to two different skill sets.
In this case, an unbeatable DM/SURV champion would lose his title because his enemy picks PF ac_shine. Whoever spawns closest to the akimbo wins, izi.
I know that's an extreme example, but I hope you see my point. As I said though, please run it the way you want to. I'm not trying to bash on you or the tourney, since the idea is great.
In this case, an unbeatable DM/SURV champion would lose his title because his enemy picks PF ac_shine. Whoever spawns closest to the akimbo wins, izi.
I know that's an extreme example, but I hope you see my point. As I said though, please run it the way you want to. I'm not trying to bash on you or the tourney, since the idea is great.