About AC development (part 2)...
#7
Should nade pickups be in pairs again, should nade carry capability be "2" again, should armour be single-strength again?
I believe that the nades are perfect now, I personally wasn't a fan of the nades in the older versions. On the other hand I definitely think the armor should go back to single strength.

Do you take the time after respawn to fill up nades and armour?
In a typical game I will definitely try to get nades and armor if possible but won't spend too much extra time if they aren't there.

What do you think about the frag reduction of nade kills from "2" in 1.0 to "1" now?
I'm happy with this, it probably has made lss better

Are helmets of any use or are they just pacman fodder?
If it were up to me i would get rid of helmets. I would also get rid of all armor in depot.

What do you think about trickjumping?
I think of it has a bug that needs to be fixed

What's your favourite weapon? did you consider the nade to be a possible primary weapon in 1.0?
Favorite weapon is sniper, i was terrible at nades in 1.0

Do you use cubescript to customise your client? do you write the scripts yourself, or do you get them from someone else?
I don't use scripts

Should servers provide a diversity of maps and modes - or do you prefer single-mode servers?
Diversity of maps is important, more than diversity of modes. I'm happy with single-mode servers but not single-map servers

What do you think about gema servers and servers running camper 24/7?
I don't see gema servers as a major issue but maps like camper hurt the game

Would you care if servers could only be hosted on linux machines?
I would have no issues at all
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Messages In This Thread
About AC development (part 2)... - by stef - 09 May 14, 05:34PM
RE: About AC development (part 2)... - by MPx - 10 May 14, 02:19AM
RE: About AC development (part 2)... - by XFA - 10 May 14, 05:19AM
RE: About AC development (part 2)... - by stef - 10 May 14, 09:42AM
RE: About AC development (part 2)... - by Jg99 - 11 May 14, 06:16AM
RE: About AC development (part 2)... - by jamz - 12 May 14, 07:56PM