AC_Chillout by MykeGregory (BETA)
#6
(29 May 13, 07:00PM)Z3R0 Wrote: You're right about the textures being a little problem Myke, I'd suggest using a texture on the walls that is much lighter/looks closer to white or gray, and then using light purple lights. That'd probably give it more of a similar atmosphere. Also, take a look at the curved stair case, and maybe rework it, the cube engine can't handle circles or anything, but it would look just as good with flat corners.

PURPLE FREAKING LIGHTS! Why didn't I think of that!
Sweet..
About the curved stairs was meant to be a ramp anyway, and i found it very difficult to level it with messing up ceilings and other nearby angled walls.
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Messages In This Thread
RE: AC_Chillout by MykeGregory (BETA) - by MykeGregory - 29 May 13, 08:07PM