I get this error when trying to start Ac on svn rev6609
http://img9.imageshack.us/img9/3832/error476.jpg
maybe kiwi not done with fonts yet? :o
http://img9.imageshack.us/img9/3832/error476.jpg
maybe kiwi not done with fonts yet? :o
Feedback/Bug-Reports for AssaultCube v1.1
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I get this error when trying to start Ac on svn rev6609
http://img9.imageshack.us/img9/3832/error476.jpg maybe kiwi not done with fonts yet? :o
21 Aug 11, 09:43PM
You need to recompile, or wait for a Windows build.
22 Aug 11, 04:32AM
Team chat does not show up as team chat, everyone can see it when you are spectating
22 Aug 11, 05:21AM
Correction:
You can see team chat if you are an admin in spec mode. Unless this is a SVN bug report?
EDIT: I'm an idiot.
28 Aug 11, 02:48AM
SVN keeps crashing on me, within one minute of opening it. It's never done this before. So I blame a recent update. ;)
28 Aug 11, 03:24AM
Any action you do that seems to trigger that?
Nope its happening randomly. Its happened as early as the "spawn in empty map" after the startscreen goes off. As late as trying to do a 1v1 bot deathmatch, but always within one minute of starting the game.
:'( only possible "trigger" I could think of would be spawning but it hasn't showed that too consistently...
28 Aug 11, 09:48AM
fixed (sorry, was my fault)
28 Aug 11, 02:38PM
Fix confirmed. :D
GJ
AC (SVN) crashes upon /screenshot if /screenshottype == 1 (.jpg) - at least on Windows.
12 Dec 11, 01:03AM
The old story again. I thought we no longer use libjpeg for exactly that reason?
22 Dec 11, 08:51AM
- setadmin 0 causes crash in SVN. ;_;
- I have been able to use (player1 tks) and (player $cn tks) while playing with bots, but while in a multiplayer server, it always says 0 no matter what. ;_;
22 Dec 11, 10:00AM
(22 Dec 11, 08:51AM)V-Man Wrote: - setadmin 0 causes crash in SVN. ;_;What revision ? What error do you get ? I couldn't reproduce it :( (22 Dec 11, 08:51AM)V-Man Wrote: - I have been able to use (player1 tks) and (player $cn tks) while playing with bots, but while in a multiplayer server, it always says 0 no matter what. ;_;Yes, it's not possible to use it in MP ATM. Gonna fix that (will break compatibility with older revisions though)
22 Dec 11, 02:50PM
29 Dec 11, 06:11AM
(05 Aug 10, 03:33PM)mikebefore Wrote: I can't save maps that I create. I type /savemap ac_test and then it says writing to file ... and then on the next line couldn't save map to file or something like that. I was able to on the alpha. Yeah....I had the same problem. You have to find your old maps folder delete that and then reinstall ac...should work then....and you still keep all your old maps
29 Dec 11, 07:05AM
Still getting the bug you get in 1.1 where if you try to take a screenshot that's a jpeg. The game just crashes.
(22 Dec 11, 10:00AM)Luc@s Wrote:(22 Dec 11, 08:51AM)V-Man Wrote: - setadmin 0 causes crash in SVN. ;_;What revision ? What error do you get ? Revision 6741, compiled using MinGW on my Windows 7 64-bit machine. It seems to be a client problem, as the server doesn't even seem to receive the information that admin has been dropped. The server is unaffected. No error messages -- the client bombs out (Windows kills it) without even an exception message. I can't see what in the code might cause this; it's never happened before. Completely odd. I compiled the client and server binaries again, and the problem still happens. It only occurs when I am connected, and have admin, and use the "setadmin" command with anything other than "1" for the first argument.
29 Dec 11, 11:15AM
Ok. Please update your local SVN now, compile both client and server and try again, and tell me if it's fixed :)
29 Dec 11, 01:04PM
Bug fixed! Good job, thanks for the quick response.
04 Jan 12, 09:50AM
I have the same problem as Iguana - except on linux...
"cannot find default console font definitions ()"
04 Jan 12, 10:07AM
(22 Dec 11, 08:51AM)V-Man Wrote: - setadmin 0 causes crash in SVN. ;_; So many bugs, so little time.... Or something along those cliche lines..
04 Jan 12, 10:59PM
FAIL.
forgot to compile, sorry! Pup-up weapons, only with: -sniper -carabine -shotgun (semi-automatic weapons? btw: not the pistol)
Hi here is my personal wish list
Quote:Bigger maps (16 Jan 12, 11:51AM)juandante Wrote: Bigger maps1. Don't think it's possible with the the Cube engine. 2. Maybe, not sure why the devs removed it. I heard that it was removed to stop noobs from rage-kicking, but I don't know. 3. Already in the next version. 4. TBH, I think it's fine as is.
Well the chat system is not OK because if you say something people may never know it.
So it is not 'fine', additionally you can't go up it the chat history to know what someone said before. With some different sounds or color or a simple message icon (the best in my opinion) it would be good (I don't ask the moon), or if the chat was just on top of the ammo down left. I don't see what you call 'fine' except if you don't play.
16 Jan 12, 03:20PM
Press F11 and use + and - to scroll chat/console.
Also you can set a bigger default consize. /consize 15 Or what ever you like. If you say something people may never know? What you mean? If you uses teamchat (y) of course enemy team want know. T = chat to all Y = team chat Or if someone has used /ignore on you they never know...
16 Jan 12, 06:34PM
(16 Jan 12, 03:20PM)DES|OpenSource Wrote: Press F11 and use + and - to scroll chat/console. Because it is not obvious on the screen that somebody just posted a chat message, if there is a lot of fight and people are very concentrated. So a good things to me would be to display a new chat icon on the screen at every new message or a similar idea (changing the position of the messages, colors, or sounds, or 'xxxx just said something' etc...)
17 Jan 12, 12:27PM
(16 Jan 12, 06:34PM)juandante Wrote: Because it is not obvious on the screen that somebody just posted a chat message, if there is a lot of fight and people are very concentrated. So a good things to me would be to display a new chat icon on the screen at every new message or a similar idea (changing the position of the messages, colors, or sounds, or 'xxxx just said something' etc...) In match i'm very concentrated on this "chat" cause i really want to see who kill who. |
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