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27 Feb 13, 04:02PM
(This post was last modified: 27 Feb 13, 06:16PM by protox.)
This mod modifies most visible icons and effects in Assault Cube 1.1, this is a remod of my original protox mod. It also includes my high quality reskins.
Major Changes:
+ New compass-base.png
+ New compass-rose.png
+ New huddigits.png
+ New items.png
+ New startscreen.png
+ New teamicons.png
+ Included AssaultCube Protox HQ Reskin
Screenshot:
Download:
DeviantArt:
http://primoturbo.deviantart.com/art/Ass...-356726205
Akimbo:
http://www.akimbo.in/files/index.php?act=view&id=1293
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:o Nice mod!
Good job dude!
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27 Feb 13, 05:43PM
(This post was last modified: 27 Feb 13, 05:43PM by protox.)
Thanks.
The icons are rendered in 3d max from the world models and then touched up in photoshop. In some cases Assault Cube has problems displaying images exported as a transparent png from photoshop. I often get this odd white border in-game around icons, when exported using photoshop. To get around this I save a transparent .tiff and then export it as a transparent .png using gimp. Then you get a smooth transparent icon, without any defects.
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27 Feb 13, 05:59PM
(This post was last modified: 27 Feb 13, 05:59PM by al3rt.)
Wow another awesome mod! Will surely download that! Great work, truly some picture editing skills here! Keep it up man! Hope you make more awesomeness! :)
Even though its so awesome you should have waited until the new version would be relieased and you should have relieased it like last time, fresh and new for a fresh and new version :D
But anyways, great job and thanks (for the mod :D) :)
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I tested it on 1.2 beta as well, seems to work fine.
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Here is a heart because I love you.
Wish this would become official.
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Hey, glad to see you modding once again dude! Loving the pack all over again. :)
(27 Feb 13, 06:44PM)Nightmare Wrote: Here is a heart because I love you.
Wish this would become official.
Ditto
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(27 Feb 13, 05:43PM)protox Wrote: Thanks.
The icons are rendered in 3d max from the world models and then touched up in photoshop. In some cases Assault Cube has problems displaying images exported as a transparent png from photoshop. I often get this odd white border in-game around icons, when exported using photoshop. To get around this I save a transparent .tiff and then export it as a transparent .png using gimp. Then you get a smooth transparent icon, without any defects.
Ty for help. Ill test it... Im curious.
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Awesome, welcome back protox ;)
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28 Feb 13, 06:55AM
(This post was last modified: 28 Feb 13, 06:56AM by Cleaner.)
(27 Feb 13, 05:43PM)protox Wrote: The icons are rendered in 3d max from the world models and then touched up in photoshop. In some cases Assault Cube has problems displaying images exported as a transparent png from photoshop.
Glad to see you again Protox, I'm a great fan of your stuff...
I too often use this method (different programs tho, MS3D and PSPVII) like
here for instance.
EDIT: Obviously with other effects as well :p
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Thank you to everyone for the compliments.
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Great to see you back, protox :)
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Love your work, this is a must download :)
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Sweeet. I love your mods :)