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		<title><![CDATA[AssaultCube - Forum - Offtopic]]></title>
		<link>https://forum.cubers.net/</link>
		<description><![CDATA[AssaultCube - Forum - https://forum.cubers.net]]></description>
		<pubDate>Wed, 22 Apr 2026 03:22:24 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Hey it's me G1gantuan]]></title>
			<link>https://forum.cubers.net/thread-9162.html</link>
			<pubDate>Fri, 14 Mar 2025 07:37:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=18973">ThroneHeart</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9162.html</guid>
			<description><![CDATA[How is everyone faring? It's me G1gantuan from Assaultcube 2012 to 2015 lol. My aim is so much better now because I've done a lot of practice. I think I'm better than the best public players. The top guys on the leaderboard, I think. Was his name CheatersRFags? I'm surely better. I want to meet all of you again and contribute to this game somehow and make sure that all of my friends recognize me because I really need some socialization lol. Don't be a coward and don't be afraid to say hi. I'm like 25 years old now, a young adult. GoW was my clan I recall and I don't truly think that the game is dead, it has a lot of potential like better optimization such as Quake 3 Arena's FPS optimization combined with better graphics. Should the graphics be simpler or more realistic like the Far Cry games? I don't have a clue. As long as it's more beautiful. Anyway my highest score on missionred is 500,000 but it dropped to 300,000 for some reason. The dots became faster for some reason. Say hi, my friends.]]></description>
			<content:encoded><![CDATA[How is everyone faring? It's me G1gantuan from Assaultcube 2012 to 2015 lol. My aim is so much better now because I've done a lot of practice. I think I'm better than the best public players. The top guys on the leaderboard, I think. Was his name CheatersRFags? I'm surely better. I want to meet all of you again and contribute to this game somehow and make sure that all of my friends recognize me because I really need some socialization lol. Don't be a coward and don't be afraid to say hi. I'm like 25 years old now, a young adult. GoW was my clan I recall and I don't truly think that the game is dead, it has a lot of potential like better optimization such as Quake 3 Arena's FPS optimization combined with better graphics. Should the graphics be simpler or more realistic like the Far Cry games? I don't have a clue. As long as it's more beautiful. Anyway my highest score on missionred is 500,000 but it dropped to 300,000 for some reason. The dots became faster for some reason. Say hi, my friends.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Empty servers?]]></title>
			<link>https://forum.cubers.net/thread-9160.html</link>
			<pubDate>Tue, 07 Jan 2025 16:42:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=42">DarKnoT</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9160.html</guid>
			<description><![CDATA[Hello there, <br />
<br />
It's been a loooong time, and wanted to know if there is another master server. When I check there are ~15 players max on the game and on 2 servers.]]></description>
			<content:encoded><![CDATA[Hello there, <br />
<br />
It's been a loooong time, and wanted to know if there is another master server. When I check there are ~15 players max on the game and on 2 servers.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[R.I.P Armed]]></title>
			<link>https://forum.cubers.net/thread-9158.html</link>
			<pubDate>Sat, 17 Aug 2024 17:32:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=13026">shad-99</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9158.html</guid>
			<description><![CDATA[I just heard the bad news! :( That our friend and player Armed has passed away :(<br />
I don't know don't know if this is true... -Just what i heard!?<br />
That cancer beat him, and he is now in heaven and don't suffer!<br />
-Condolence to his family and friends!<br />
<br />
Please.. take a minute and think of him! -God bless Him!]]></description>
			<content:encoded><![CDATA[I just heard the bad news! :( That our friend and player Armed has passed away :(<br />
I don't know don't know if this is true... -Just what i heard!?<br />
That cancer beat him, and he is now in heaven and don't suffer!<br />
-Condolence to his family and friends!<br />
<br />
Please.. take a minute and think of him! -God bless Him!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[=ACE=]]></title>
			<link>https://forum.cubers.net/thread-9153.html</link>
			<pubDate>Fri, 24 Nov 2023 22:00:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=8212">1Cap</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9153.html</guid>
			<description><![CDATA[Ryan.<br />
respect691ryan@hotmail.com<br />
04/06/2009<br />
<br />
hi i spoke to you earlier about join AssaultCube Elite founded by me and D.TopZ. I recognised your skill and i hope you will look at our new page that i recently made. <a href="http://www.xfire.com/clans/0ace0/" target="_blank" rel="noopener" class="mycode_url">http://www.xfire.com/clans/0ace0/</a> (we now have bout 4 members and you can make us 5 =))<br />
<br />
You will definately need xfire downloaded (only 10mb) to communicate with me,admins,members, and even the recruits. after you install it a registration box will appear please fill it in!!! and e-mail me your username so i can add you. but if you are really smart you can try and add me my name is drpronage.<br />
<br />
if you decide to join our clan please use the link at the start of this message, and click on forums, fill out the application provided, and then click on the link again and then 'join clan' located on the left side of the page, and indicate that your application is in the forums. cheers mate.<br />
<br />
please be logged into xfire whenever you can especially when your in game. you can now put your tags on in AC 'you can use any name you like as long as you tell me' for example '=ACE=1Cap-R- (the R is for recruit)<br />
<br />
cheers man. i really hope you take up this offer.]]></description>
			<content:encoded><![CDATA[Ryan.<br />
respect691ryan@hotmail.com<br />
04/06/2009<br />
<br />
hi i spoke to you earlier about join AssaultCube Elite founded by me and D.TopZ. I recognised your skill and i hope you will look at our new page that i recently made. <a href="http://www.xfire.com/clans/0ace0/" target="_blank" rel="noopener" class="mycode_url">http://www.xfire.com/clans/0ace0/</a> (we now have bout 4 members and you can make us 5 =))<br />
<br />
You will definately need xfire downloaded (only 10mb) to communicate with me,admins,members, and even the recruits. after you install it a registration box will appear please fill it in!!! and e-mail me your username so i can add you. but if you are really smart you can try and add me my name is drpronage.<br />
<br />
if you decide to join our clan please use the link at the start of this message, and click on forums, fill out the application provided, and then click on the link again and then 'join clan' located on the left side of the page, and indicate that your application is in the forums. cheers mate.<br />
<br />
please be logged into xfire whenever you can especially when your in game. you can now put your tags on in AC 'you can use any name you like as long as you tell me' for example '=ACE=1Cap-R- (the R is for recruit)<br />
<br />
cheers man. i really hope you take up this offer.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[if you don't post within 90 days, your account will be auto-deleted.]]></title>
			<link>https://forum.cubers.net/thread-9128.html</link>
			<pubDate>Sun, 27 Mar 2022 11:25:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=18586">DrTrop</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9128.html</guid>
			<description><![CDATA[Why is this not baked in to the assaultcube client, and as an aside to the server?<br />
<br />
it should uninstall assaultcube if you dont play for 90 days. the server should convert into a bitcoin miner after 90 days of inactivity, all coins should go in my wallet.<br />
<br />
this is not saying that i think they want to hid a miner in ac but do they?<br />
<br />
fleece it out, go mach one.]]></description>
			<content:encoded><![CDATA[Why is this not baked in to the assaultcube client, and as an aside to the server?<br />
<br />
it should uninstall assaultcube if you dont play for 90 days. the server should convert into a bitcoin miner after 90 days of inactivity, all coins should go in my wallet.<br />
<br />
this is not saying that i think they want to hid a miner in ac but do they?<br />
<br />
fleece it out, go mach one.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[you did it!!!]]></title>
			<link>https://forum.cubers.net/thread-9127.html</link>
			<pubDate>Fri, 04 Mar 2022 23:38:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=18586">DrTrop</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9127.html</guid>
			<description><![CDATA[Way to go you killed assaultcube<br />
<br />
2 servers with 8 players and one server holds seven of them 8 players and is password protected.<br />
<br />
<br />
...]]></description>
			<content:encoded><![CDATA[Way to go you killed assaultcube<br />
<br />
2 servers with 8 players and one server holds seven of them 8 players and is password protected.<br />
<br />
<br />
...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How games whitewash Nazism, and the responsibility developers have to history]]></title>
			<link>https://forum.cubers.net/thread-9125.html</link>
			<pubDate>Tue, 25 Jan 2022 07:01:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=8212">1Cap</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9125.html</guid>
			<description><![CDATA[Through the Darkest of Times devs explore the industry's dangerous failure when it comes to depicting fascism<br />
<br />
The imagery of a blood-drenched superhuman single handedly carving his way through hordes of faceless bad guys is one that is so familiar to games.<br />
Whether it's the ordinary man in extraordinary circumstances or the augmented space marine blowing up entire planets, the lonesome hero archetype who solves every problem with violence owes a certain amount of its heritage to Nazi propaganda.<br />
Paintbucket Games is a Berlin-based indie currently developing Through the Darkest of Times, a strategy game set in Germany during the Second World War which sees players take the role of resistance group fighting against the Nazi regime.<br />
Speaking during the Ludicious Game Festival in Zürich last month, studio co-founders Sebastian Schulz and Jörg Friedrich explored how games depict Nazis wrong, and why it should concern us.<br />
As Schulz argued, modern games effectively replicate the fascist aesthetic of the Übermensch -- the man beyond men.<br />
This is problematic in a few ways, he argued, but specifically how the proliferation of Übermensch literature glamorised the frontline experience of First World War soldiers, and accompanied the decline and eventual outlawing of a burgeoning new wave of post-war expressionism in Germany during the 1920s and 1930s.<br />
"Part of what dominates mainstream video games aesthetics inherits the authoritarian and fascist idea of the Übermensch"<br />
Sebastian Schulz, art director<br />
During the Nazis' slow rise to power in Germany throughout those years, the new forms of artistic expression which blossomed from trauma of losing the war were deemed "un-German", and sparked a complete rollback to a pre-war imperialist fantasy remincienet of Greek and Roman historicism in writing, art, and architecture.<br />
"All over the media, Germans were portrayed as white, heroic super humans while Jewish, Polish, Russian and Slavic people were defamed as Untermensch [inferior people]," said Schulz. "And one of the most popular forms of literature at the time was the front line experience -- war as a spiritual experience, and books with titles like Storm of Steel, Fire and Blood, Werewolf tell the stories of the brave, heroic soldier.<br />
"Often, video game narratives with white male heroes use a very similar method: the lonesome soldier who has to make tough decisions and solve all problems using violence. And even Wolfenstein which does a lot of things right, by telling about the Nazis' anti-semitism and holocaust, celebrates aesthetics of fascism as invented by [Nazi-sympathising artists]... Part of what dominates mainstream video games aesthetics inherits the authoritarian and fascist idea of the Übermensch ."<br />
Of course, the lonesome hero is not a trope entirely owned by Nazism, but it was propagated during Hitler's regime to the exclusion of almost all other artistic expression. That unshakable display of power and superiority is an aesthetic adopted wholesale by modern game development, and rarely challenged outside of the indie scene.<br />
However, the problem actually runs much deeper than a simple aesthetic similarity, as noted by Friedrich, who outlined the ways in which games whitewash historical fascism.<br />
<br />
Sebastian Schulz: 'Lets develop an artstyle that the Nazis would have banned'<br />
While Friedrich said he didn't want to blame other games for their portrayal of Nazism, he did say that the industry should be treating the topic better.<br />
"In many games Nazism is reduced to World War II," he said. "In most games, the Third Reich begins with D-Day, and the landing of Allied troops in Normandy in 1944, and it ends one year later with the invasion of Berlin, which is rather short.<br />
"When you look at D-Day, it's basically everywhere. From the first Medal of Honor in 1999, to the latest Call of Duty: WWII, you can fight this battle over and over again in video games. And the way Nazis are displayed in this combat is a good example of what's wrong in the way we show Nazis.<br />
"Because all they are there is just another enemy -- they're the guys on the other side of the guns. They are just some foes that make your crosshair go red."<br />
Friedrich argued this is an oversimplification of Nazism that fails to address not only the regime's insidious rise to power, but the horrors inflicted outside of the Western front, by the Nazis both at home and in Eastern Europe. Furthermore, because of the impetus for modern games to allow online multiplayer, developers foster the "clean Wehrmacht" trope -- the regular German soldier or officer who "knew nothing and just fulfilled his duty".<br />
"The trope of the 'clean Wehrmacht' wasn't invented by the games industry," said Friedrich. "It was widespread also in Germany until the very late 1980s, and that is no surprise given the fact that most German men born before 1930 were part of the Wehrmacht in one way or another. So there was not a big interest in finding out about the war crimes committed by the Wehrmacht... That the Wehrmacht took an important part in Hitler's [genocide] is a historical fact that is only denied by neo-Nazis and revisionists.<br />
"Not only are games not telling the full story, by doing so they also allow neo-Nazi groups to recruit and grow around gaming communities"<br />
Jörg Friedrich, lead designer<br />
"So to justify the option of letting people play as the Germans in World War II, some games bring back the myth of the clean Wehrmacht and the Wehrmacht as just another army."<br />
While arguments that "it's just a game" will always fly in these debates, Friedrich highlighted the issue that games -- along with other pieces of mass media -- play a role in defining our cultural understanding of the past.<br />
"Nazis, if you learn everything about them from video games, are always at war," he said. "They are always wearing uniforms, they are always carrying weapons, they are always invading some country -- that's how you detect them.<br />
"While in fact, Nazis rose to power very slowly and using mechanism that weren't just weapons and uniforms; they destroyed democratic mechanisms like checks and balances, the freedom of press, or unions... long before the first bullet was fired."<br />
Friedrich argued that games could and should be part of the commemoration of history, but the ways in which Nazism is frequently sanitised is a disservice to history. Call of Duty: WWII for example was criticised for it its "gutless" portrayal of the Holocaust, which saw the Nazis kill over six million Jews, and millions of Eastern Europeans.<br />
"Not only are games not telling the full story, by doing so they also allow neo-Nazi groups to recruit and grow around gaming communities," said Friedrich. "World War II is the event which traumatised generations, that fundamentally broke the taboos of civilisation... While games are certainly not only responsible for these numbers,they currently do too little to help them either.<br />
"Internet and gaming culture have become fruitful ground for neo-Nazi and fascist movements. They love to play and recruit around games. They enjoy the fascist aesthetic these games provide, and because they do not challenge their views on the world, they can still happily deny the Holocaust and play historical games."<br />
The pair closed out their talk with a call for developers to better understand their responsibility when tackling historical topics of such social importance.<br />
"We should not avoid controversy and at the same time whitewash World War II and war crimes," said Friedrich. <br />
From: <a href="https://www.gamesindustry.biz/articles/2019-02-28-how-games-whitewash-nazism-and-the-responsibility-developers-have-to-history" target="_blank" rel="noopener" class="mycode_url">https://www.gamesindustry.biz/articles/2...to-history</a>]]></description>
			<content:encoded><![CDATA[Through the Darkest of Times devs explore the industry's dangerous failure when it comes to depicting fascism<br />
<br />
The imagery of a blood-drenched superhuman single handedly carving his way through hordes of faceless bad guys is one that is so familiar to games.<br />
Whether it's the ordinary man in extraordinary circumstances or the augmented space marine blowing up entire planets, the lonesome hero archetype who solves every problem with violence owes a certain amount of its heritage to Nazi propaganda.<br />
Paintbucket Games is a Berlin-based indie currently developing Through the Darkest of Times, a strategy game set in Germany during the Second World War which sees players take the role of resistance group fighting against the Nazi regime.<br />
Speaking during the Ludicious Game Festival in Zürich last month, studio co-founders Sebastian Schulz and Jörg Friedrich explored how games depict Nazis wrong, and why it should concern us.<br />
As Schulz argued, modern games effectively replicate the fascist aesthetic of the Übermensch -- the man beyond men.<br />
This is problematic in a few ways, he argued, but specifically how the proliferation of Übermensch literature glamorised the frontline experience of First World War soldiers, and accompanied the decline and eventual outlawing of a burgeoning new wave of post-war expressionism in Germany during the 1920s and 1930s.<br />
"Part of what dominates mainstream video games aesthetics inherits the authoritarian and fascist idea of the Übermensch"<br />
Sebastian Schulz, art director<br />
During the Nazis' slow rise to power in Germany throughout those years, the new forms of artistic expression which blossomed from trauma of losing the war were deemed "un-German", and sparked a complete rollback to a pre-war imperialist fantasy remincienet of Greek and Roman historicism in writing, art, and architecture.<br />
"All over the media, Germans were portrayed as white, heroic super humans while Jewish, Polish, Russian and Slavic people were defamed as Untermensch [inferior people]," said Schulz. "And one of the most popular forms of literature at the time was the front line experience -- war as a spiritual experience, and books with titles like Storm of Steel, Fire and Blood, Werewolf tell the stories of the brave, heroic soldier.<br />
"Often, video game narratives with white male heroes use a very similar method: the lonesome soldier who has to make tough decisions and solve all problems using violence. And even Wolfenstein which does a lot of things right, by telling about the Nazis' anti-semitism and holocaust, celebrates aesthetics of fascism as invented by [Nazi-sympathising artists]... Part of what dominates mainstream video games aesthetics inherits the authoritarian and fascist idea of the Übermensch ."<br />
Of course, the lonesome hero is not a trope entirely owned by Nazism, but it was propagated during Hitler's regime to the exclusion of almost all other artistic expression. That unshakable display of power and superiority is an aesthetic adopted wholesale by modern game development, and rarely challenged outside of the indie scene.<br />
However, the problem actually runs much deeper than a simple aesthetic similarity, as noted by Friedrich, who outlined the ways in which games whitewash historical fascism.<br />
<br />
Sebastian Schulz: 'Lets develop an artstyle that the Nazis would have banned'<br />
While Friedrich said he didn't want to blame other games for their portrayal of Nazism, he did say that the industry should be treating the topic better.<br />
"In many games Nazism is reduced to World War II," he said. "In most games, the Third Reich begins with D-Day, and the landing of Allied troops in Normandy in 1944, and it ends one year later with the invasion of Berlin, which is rather short.<br />
"When you look at D-Day, it's basically everywhere. From the first Medal of Honor in 1999, to the latest Call of Duty: WWII, you can fight this battle over and over again in video games. And the way Nazis are displayed in this combat is a good example of what's wrong in the way we show Nazis.<br />
"Because all they are there is just another enemy -- they're the guys on the other side of the guns. They are just some foes that make your crosshair go red."<br />
Friedrich argued this is an oversimplification of Nazism that fails to address not only the regime's insidious rise to power, but the horrors inflicted outside of the Western front, by the Nazis both at home and in Eastern Europe. Furthermore, because of the impetus for modern games to allow online multiplayer, developers foster the "clean Wehrmacht" trope -- the regular German soldier or officer who "knew nothing and just fulfilled his duty".<br />
"The trope of the 'clean Wehrmacht' wasn't invented by the games industry," said Friedrich. "It was widespread also in Germany until the very late 1980s, and that is no surprise given the fact that most German men born before 1930 were part of the Wehrmacht in one way or another. So there was not a big interest in finding out about the war crimes committed by the Wehrmacht... That the Wehrmacht took an important part in Hitler's [genocide] is a historical fact that is only denied by neo-Nazis and revisionists.<br />
"Not only are games not telling the full story, by doing so they also allow neo-Nazi groups to recruit and grow around gaming communities"<br />
Jörg Friedrich, lead designer<br />
"So to justify the option of letting people play as the Germans in World War II, some games bring back the myth of the clean Wehrmacht and the Wehrmacht as just another army."<br />
While arguments that "it's just a game" will always fly in these debates, Friedrich highlighted the issue that games -- along with other pieces of mass media -- play a role in defining our cultural understanding of the past.<br />
"Nazis, if you learn everything about them from video games, are always at war," he said. "They are always wearing uniforms, they are always carrying weapons, they are always invading some country -- that's how you detect them.<br />
"While in fact, Nazis rose to power very slowly and using mechanism that weren't just weapons and uniforms; they destroyed democratic mechanisms like checks and balances, the freedom of press, or unions... long before the first bullet was fired."<br />
Friedrich argued that games could and should be part of the commemoration of history, but the ways in which Nazism is frequently sanitised is a disservice to history. Call of Duty: WWII for example was criticised for it its "gutless" portrayal of the Holocaust, which saw the Nazis kill over six million Jews, and millions of Eastern Europeans.<br />
"Not only are games not telling the full story, by doing so they also allow neo-Nazi groups to recruit and grow around gaming communities," said Friedrich. "World War II is the event which traumatised generations, that fundamentally broke the taboos of civilisation... While games are certainly not only responsible for these numbers,they currently do too little to help them either.<br />
"Internet and gaming culture have become fruitful ground for neo-Nazi and fascist movements. They love to play and recruit around games. They enjoy the fascist aesthetic these games provide, and because they do not challenge their views on the world, they can still happily deny the Holocaust and play historical games."<br />
The pair closed out their talk with a call for developers to better understand their responsibility when tackling historical topics of such social importance.<br />
"We should not avoid controversy and at the same time whitewash World War II and war crimes," said Friedrich. <br />
From: <a href="https://www.gamesindustry.biz/articles/2019-02-28-how-games-whitewash-nazism-and-the-responsibility-developers-have-to-history" target="_blank" rel="noopener" class="mycode_url">https://www.gamesindustry.biz/articles/2...to-history</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Temporarily down]]></title>
			<link>https://forum.cubers.net/thread-9120.html</link>
			<pubDate>Fri, 17 Dec 2021 02:14:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=4872">Boomhauer</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9120.html</guid>
			<description><![CDATA[My laptop has been down for several months. I bought a new house in April and have been remodeling it on top of working and family life. I only have one Windows PC in my house and admin on my work computer is locked, so I can’t yet make a recovery USB to fix my laptop. Since my computer is also where my two-factor key is stored, I don’t have access to my Discord anymore and I don’t think I will recover access. I’ve seen a few messages pop up on my phone notifications but I can’t respond. Just wanting to let all my friends know that I’m working on getting everything straightened out and it’s not my intent to ignore anyone. I can’t wait to see the new version and how badly stef borked it up. ?]]></description>
			<content:encoded><![CDATA[My laptop has been down for several months. I bought a new house in April and have been remodeling it on top of working and family life. I only have one Windows PC in my house and admin on my work computer is locked, so I can’t yet make a recovery USB to fix my laptop. Since my computer is also where my two-factor key is stored, I don’t have access to my Discord anymore and I don’t think I will recover access. I’ve seen a few messages pop up on my phone notifications but I can’t respond. Just wanting to let all my friends know that I’m working on getting everything straightened out and it’s not my intent to ignore anyone. I can’t wait to see the new version and how badly stef borked it up. ?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blue November]]></title>
			<link>https://forum.cubers.net/thread-9117.html</link>
			<pubDate>Fri, 12 Nov 2021 20:29:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=8212">1Cap</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9117.html</guid>
			<description><![CDATA[<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">“Lets suppose that you were able every night to dream any dream you wanted to dream<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And you would naturally as you began on this adventure of dreams, you would fulfill all your wishes</span></span><br />
<br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">You would have every kind of pleasure, you see<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And after several nights you would say, "well that was pretty great."<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">But now lets have a surprise, lets have a dream which isn’t under control<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Well something is going to happen to me that i don’t know what it’s gonna be<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Then you would get more and more adventurous, and you would make further and further out gambles as to what you would dream, and finally you would dream where you are now<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">If you awaken from this illusion</span></span><br />
<br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And you understand that black implies white<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Self implies other<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Life implies death<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">You can feel yourself, not as a stranger in the world<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Not as something here on probation, not as something that has arrived here by fluke, but you can begin to feel your own existence as absolutely fundamental<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">What you are basically, deep, deep down, far, far in, is simply the fabric and structure of existence itself.” </span></span><br />
<br />
<br />
<span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font"><span style="color: #1e92f7;" class="mycode_color">(–Alan Watts)</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">“Lets suppose that you were able every night to dream any dream you wanted to dream<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And you would naturally as you began on this adventure of dreams, you would fulfill all your wishes</span></span><br />
<br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">You would have every kind of pleasure, you see<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And after several nights you would say, "well that was pretty great."<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">But now lets have a surprise, lets have a dream which isn’t under control<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Well something is going to happen to me that i don’t know what it’s gonna be<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Then you would get more and more adventurous, and you would make further and further out gambles as to what you would dream, and finally you would dream where you are now<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">If you awaken from this illusion</span></span><br />
<br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">And you understand that black implies white<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Self implies other<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Life implies death<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">You can feel yourself, not as a stranger in the world<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">Not as something here on probation, not as something that has arrived here by fluke, but you can begin to feel your own existence as absolutely fundamental<br />
</span></span><br />
<span style="color: #1e92f7;" class="mycode_color"><span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font">What you are basically, deep, deep down, far, far in, is simply the fabric and structure of existence itself.” </span></span><br />
<br />
<br />
<span style="font-family: Roboto, Arial, sans-serif;" class="mycode_font"><span style="color: #1e92f7;" class="mycode_color">(–Alan Watts)</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[reply if you play ac]]></title>
			<link>https://forum.cubers.net/thread-9113.html</link>
			<pubDate>Fri, 15 Oct 2021 23:10:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=18492">DaBigNerd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9113.html</guid>
			<description><![CDATA[(none)<br />
<br />
<br />
gay]]></description>
			<content:encoded><![CDATA[(none)<br />
<br />
<br />
gay]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Have a good 2021]]></title>
			<link>https://forum.cubers.net/thread-9075.html</link>
			<pubDate>Wed, 23 Dec 2020 07:12:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=8212">1Cap</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9075.html</guid>
			<description><![CDATA[I will be absent until next year. I would like to wish everyone a Merry Christmas and a great new year.  <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/NxLydgSOb9A" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[I will be absent until next year. I would like to wish everyone a Merry Christmas and a great new year.  <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/NxLydgSOb9A" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello There]]></title>
			<link>https://forum.cubers.net/thread-9056.html</link>
			<pubDate>Tue, 23 Jun 2020 23:35:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=79">jAcKRoCk*</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9056.html</guid>
			<description><![CDATA[General Kenobi,<br />
<br />
<br />
I'm back guys kind of, but i really really need your help setting up binds again as I honestly don't remember how to do it.<br />
<br />
Remain awesome, remain cubers.]]></description>
			<content:encoded><![CDATA[General Kenobi,<br />
<br />
<br />
I'm back guys kind of, but i really really need your help setting up binds again as I honestly don't remember how to do it.<br />
<br />
Remain awesome, remain cubers.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[E.R.A--Ameno]]></title>
			<link>https://forum.cubers.net/thread-9039.html</link>
			<pubDate>Tue, 03 Mar 2020 00:27:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=18328">COERSA</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9039.html</guid>
			<description><![CDATA[Dori me <br />
Interimo, adapare<br />
Dori me<br />
Ameno Ameno<br />
Latire<br />
Latiremo<br />
Dori me<br />
<br />
Ameno<br />
Omenare imperavi ameno<br />
Dimere, dimere matiro<br />
Matiremo<br />
Ameno<br />
<br />
Omenare imperavi emulari, ameno<br />
Omenare imperavi emulari, ameno<br />
<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me am<br />
<br />
Ameno<br />
Omenare imperavi ameno<br />
Dimere dimere matiro<br />
Matiremo<br />
Ameno<br />
<br />
Omenare imperavi emulari, ameno<br />
Omenare imperavi emulari, ameno<br />
<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me <br />
<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me<br />
<br />
Ameno<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me dom<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
<hr class="mycode_hr" />
GTA DOIS = PEIDO COM ARROXXX]]></description>
			<content:encoded><![CDATA[Dori me <br />
Interimo, adapare<br />
Dori me<br />
Ameno Ameno<br />
Latire<br />
Latiremo<br />
Dori me<br />
<br />
Ameno<br />
Omenare imperavi ameno<br />
Dimere, dimere matiro<br />
Matiremo<br />
Ameno<br />
<br />
Omenare imperavi emulari, ameno<br />
Omenare imperavi emulari, ameno<br />
<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me am<br />
<br />
Ameno<br />
Omenare imperavi ameno<br />
Dimere dimere matiro<br />
Matiremo<br />
Ameno<br />
<br />
Omenare imperavi emulari, ameno<br />
Omenare imperavi emulari, ameno<br />
<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me <br />
<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me<br />
<br />
Ameno<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
Ameno dori me<br />
Dori me dom<br />
Ameno dore<br />
Ameno dori me<br />
Ameno dori me<br />
Ameno dom<br />
Dori me reo<br />
Ameno dori me<br />
<hr class="mycode_hr" />
GTA DOIS = PEIDO COM ARROXXX]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy New Year]]></title>
			<link>https://forum.cubers.net/thread-9031.html</link>
			<pubDate>Tue, 31 Dec 2019 17:59:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=8212">1Cap</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9031.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="color: #fffa1e;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana, Arial, Helvetica, sans-serif;" class="mycode_font"><br />
Happy New Year<br />
</span> to all</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="color: #fffa1e;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana, Arial, Helvetica, sans-serif;" class="mycode_font"><br />
Happy New Year<br />
</span> to all</span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[40+ forum opened for friends !]]></title>
			<link>https://forum.cubers.net/thread-9020.html</link>
			<pubDate>Sat, 03 Aug 2019 12:12:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cubers.net/member.php?action=profile&uid=13026">shad-99</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cubers.net/thread-9020.html</guid>
			<description><![CDATA[New simple forum for 40+ and friends -Welcome!<br />
<br />
<a href="http://40friends.boards.net/" target="_blank" rel="noopener" class="mycode_url">http://40friends.boards.net/</a>]]></description>
			<content:encoded><![CDATA[New simple forum for 40+ and friends -Welcome!<br />
<br />
<a href="http://40friends.boards.net/" target="_blank" rel="noopener" class="mycode_url">http://40friends.boards.net/</a>]]></content:encoded>
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