[2021] Assaultcube developpement
#36
So floppy and I got an official plan together for the maps for the next version.

The method or style in which floppy and I decided on maps was simple. It was maps that require some work, not a lot, and not a huge amount of custom material. All of the maps we looked at will require some work and none are the official product that will be carried into the next release

With that being said, this is how the voting system will work. You will either pick an a or b from each number. So for example, 1. a 2. b, and so forth

1. A) ac_polar or B) ac_rampart
2. A) kazemat or B) ac_nocturne
3. A) ac_tripoli or B) ac_nuuk
4. A) apollo_abbey or B) apollo_arabicnight
5. A) ac_coal or B) ac_arctic2
6. A) ac_village or B) ac_casa

I didn't know how to set a poll that would allow you to just pick one option from each number, so just reply below. You don't have to pick a map in each number, you can skip, but you may not pick 2 maps from the same number. We will look over this for a week or two and see how it goes. To anyone who isn't on the AC forums and reading this and can't vote, PM me directly on discord your votes and I'll add them in as we go.

We are also discussing adding the update to ac_cavern as well.

Thanks!
Thanks given by: 1Cap


Messages In This Thread
[2021] Assaultcube developpement - by driAn - 06 Feb 21, 05:42PM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 07:29AM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 11:52AM
RE: [2021] Assaultcube developpement - by Pi_Halo - 11 Mar 21, 09:53AM
RE: [2021] Assaultcube developpement - by 1Cap - 23 Mar 21, 04:09PM
RE: [2021] Assaultcube developpement - by xemi - 20 Mar 21, 11:41PM
RE: [2021] Assaultcube developpement - by xemi - 30 Mar 21, 12:00AM
RE: [2021] Assaultcube developpement - by 1Cap - 06 Apr 21, 05:01PM
Assaultcube mobile - by Mutant007 - 10 Mar 21, 05:52PM