[2021] Assaultcube developpement
#10
Hi all, please find below an update regarding progress:

Q Squad:
* Members: A total of nine people signed up for Testing: Jason, Anemoi, Husk, Halo, Mr. Floppy, pio, EndGame, BrutalSystem, 1Cap. Thank you very much!
* We will let you know once there is an ALPHA version available to test.
* BrutalSystem is already pre-testing the unstable work-in-progress codebase that we currently have.

Dev Squad:
* Members: Currently Grenadier and drian.
* The source code from four different branches has been successfully merged.
* Grenadier is working on merging the fifth branch.
* Alpha version of AC Mobile submitted to Google Play Store, waiting for review.

3M Squad:
* Members: Currently Halo (and hopefully Mr. Floppy... discussion later today)
* As of now it seems that the maps will need some more work according to Halo.

Doc Squad:
* No members / no progress

Com Squad:
* No members / no progress

Proposal:
* No feedback received in this forum regarding the proposal since a week now. We consider it to be approved.
* Through other channels we received three requests: Remove Spectatemode 6, Make al_referencedistance and al_rollofffactor unconfigurable [from Armed], Fix crosshairfx 0 for assault rifle [from Jason, already fixed].

Is there anyone who wants to get some things done in Doc Squad / Com Squad?

Have a nice weekend everyone.
Thanks given by: RandomPanda


Messages In This Thread
[2021] Assaultcube developpement - by driAn - 06 Feb 21, 05:42PM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 07:29AM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 11:52AM
RE: [2021] Assaultcube developpement - by 1Cap - 23 Mar 21, 04:09PM
RE: [2021] Assaultcube developpement - by xemi - 20 Mar 21, 11:41PM
RE: [2021] Assaultcube developpement - by xemi - 30 Mar 21, 12:00AM
RE: [2021] Assaultcube developpement - by 1Cap - 06 Apr 21, 05:01PM
Assaultcube mobile - by Mutant007 - 10 Mar 21, 05:52PM
RE: Assaultcube developpement? AC is it dead? - by driAn - 20 Feb 21, 01:57PM