[Release] Protox Mod (All new icons & effects)
#17
(14 Sep 10, 02:03AM)LtDan Wrote: I assume you can also edit assaultcube.bat file to start the mod as you could in v1.04?

Yes. If you know how.
Thanks given by:


Messages In This Thread
RE: [Release] Protox Mod (All new icons & effects) - by DrauL - 14 Sep 10, 02:26AM