What's new in code development
#2
Stuff to test in "next" (most of it is in master too, but let's focus on next):

* added console history
* fixed corner physics: throw some nades at (45°-) corners to see the difference https://github.com/assaultcube/AC/commit...ddff27ab2e
* new way to clip areas: tagclips https://github.com/assaultcube/AC/commit...98517d772e
* show list of demos in "Download demo" menu
* lots of fixes and new functions in the map editor: https://github.com/assaultcube/AC/commit...ebd8bb63ae https://github.com/assaultcube/AC/commit...8709ed36c1 https://github.com/assaultcube/AC/commit...76f073e3e5 https://github.com/assaultcube/AC/commit...77e36ada04
* multiple map buffers for map editing: "xmaps" https://github.com/assaultcube/AC/commit...0528c00a6e

(I only listed bigger changes with explanations in the commit message. Pls check the commit log yourself, if you want to read them all.)

If you're unsure, what to test first, I'd recommend either throwing some nades at corners (douze ftw) or testing the xmaps feature. The xmaps feature core is fully implemented, but it's still lacking a menu and a lot of documentation (right now, there's not much more than the commit message). A "diff" feature to compare two xmaps is still unfinished and therefore not committed yet.

Have fun!
Thanks given by:


Messages In This Thread
What's new in code development - by stef - 22 Nov 14, 07:22PM
RE: What's new in code development - by stef - 22 Nov 14, 07:57PM
RE: What's new in code development - by Orynge - 02 Dec 14, 11:42AM
RE: What's new in code development - by stef - 02 Dec 14, 12:28PM
RE: What's new in code development - by stef - 23 Feb 15, 11:58PM
RE: What's new in code development - by stef - 28 Sep 15, 01:38PM
RE: What's new in code development - by stef - 27 Nov 16, 02:46PM
RE: What's new in code development - by gy_be - 11 Jan 17, 09:34PM
RE: What's new in code development - by Harps - 20 Jun 17, 01:35PM