09 Dec 13, 04:11PM
there's a good reason competitive players dont and larry pointed it out to me when i was thinking about doing a custom map tournament.
the maps currently in the canon have been played for years (not the recently added ones) and are well known. every nuance, every exploit, every pickup, every timing. All maps have bias, new maps just make them readily accessible. I have yet to lose a game on swamp not because it isnt playable, but because people just dont know how to play it yet. For 'play-testing' to be effective, each and every map would need the same exposure. I'm all for more maps dont get me wrong, but not many maps will get the popularity of des3 and gothic overnight.
if competition returns to the game and people really trained custom maps because they wanted to win a tourny, that'd be a step in the right direction.
but I highly doubt any clan in a true cm would agree to a custom map, regardless how often it was played. people get it in their minds about bias and then never try and improve it because they're worried about the overall W.
the maps currently in the canon have been played for years (not the recently added ones) and are well known. every nuance, every exploit, every pickup, every timing. All maps have bias, new maps just make them readily accessible. I have yet to lose a game on swamp not because it isnt playable, but because people just dont know how to play it yet. For 'play-testing' to be effective, each and every map would need the same exposure. I'm all for more maps dont get me wrong, but not many maps will get the popularity of des3 and gothic overnight.
if competition returns to the game and people really trained custom maps because they wanted to win a tourny, that'd be a step in the right direction.
but I highly doubt any clan in a true cm would agree to a custom map, regardless how often it was played. people get it in their minds about bias and then never try and improve it because they're worried about the overall W.