27 Jan 13, 09:52PM
(26 Jan 13, 04:08PM)888 Wrote: The alias onDisconnect should have the same argument that onConnect .
The reference was right about that. onDisconnect was only executed when you disconnected (not other players). Therefore it got no argument (it would have been always -1)
I changed that behaviour. It now acts like onConnect.
http://sourceforge.net/p/actiongame/code/7142/
http://sourceforge.net/p/actiongame/code/7143/