#M|A#Wolf, if it was possible to determine a enemies exact HP with pstat_weap and friends, then it would more than likely be removed; or the HP bars would be added.
But, its not possible. Sure if your enemies are guaranteed to always be unarmored, you could make a pretty accurate guess, but as soon as armour comes into play all bets are off. pstat_weap isn't any more useful than blood or hitsounds at that point. These scripts only give you access to information you should already have. (with blood/hitsounds/etc.)
I know how much damage the sniper rifle does, and I can see/hear when I hit with it. Because of that I can use my brain to guess at how much health the enemy I hit may have left; should I remove my brain so as to make the game more fair for those who don't use theirs?
But, its not possible. Sure if your enemies are guaranteed to always be unarmored, you could make a pretty accurate guess, but as soon as armour comes into play all bets are off. pstat_weap isn't any more useful than blood or hitsounds at that point. These scripts only give you access to information you should already have. (with blood/hitsounds/etc.)
I know how much damage the sniper rifle does, and I can see/hear when I hit with it. Because of that I can use my brain to guess at how much health the enemy I hit may have left; should I remove my brain so as to make the game more fair for those who don't use theirs?