no... actually, the problem is that "onrelease" is not a valid command to switch to another weapon on.
Weapon switching must be done under a keybound alias (and lose their validity under manipulating commands such as onrelease, sleep, and loop). Make it so you have to click again, and on that second click it switches back.
Oh yeah, and yay for addtimedloop! I started making recursive aliases because I couldn't find any appropriate way to use loop or while for my scripts... XD
Weapon switching must be done under a keybound alias (and lose their validity under manipulating commands such as onrelease, sleep, and loop). Make it so you have to click again, and on that second click it switches back.
Oh yeah, and yay for addtimedloop! I started making recursive aliases because I couldn't find any appropriate way to use loop or while for my scripts... XD