19 Apr 11, 03:01AM
I am certainly not the best guy to say this: but consider that there is more than one way to produce speedhack, and the nature of the enet can make them all look like different kinds of lag.
Long time ago, smarter guys said such detections in AC would be unreliable for the same reason above. (They obviously changed their opinions).
Maybe you will create a good tool... or just waste your time.
I will wish you success!
Long time ago, smarter guys said such detections in AC would be unreliable for the same reason above. (They obviously changed their opinions).
Maybe you will create a good tool... or just waste your time.
I will wish you success!