[2021] Assaultcube developpement
#34
The scope as described in the proposal does not list any new features or gameplay changes other than what has already been committed in github during the past seven years.

So you might rightfully ask, what has changed the past seven years? The answer to this question is twofold. You can either dedicate your spare time helping in the Doc Squad to establish the changelog or you can wait for Alpha Testing.

I agree with you that the scope is most likely insufficient to grow the player base in the mid or long term. However, you need to consider the fact that there are 1000 untested changes over the past seven years and it will be a significant effort to ship those in an acceptable quality. So if we would increase the scope by adding even more stuff on top we would put the whole mission at danger.

For mid and longterm success we need to think about what makes artists, platform hosters, developers and others invest their spare time to improve this game sustainably? What kind of culture do we need to encourage talents to fulfill their potential? We should start leading by example.

Thank you for sharing your thoughts.
Thanks given by: 1Cap


Messages In This Thread
[2021] Assaultcube developpement - by driAn - 06 Feb 21, 05:42PM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 07:29AM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 11:52AM
RE: [2021] Assaultcube developpement - by driAn - 05 Mar 21, 01:42PM
RE: [2021] Assaultcube developpement - by 1Cap - 23 Mar 21, 04:09PM
RE: [2021] Assaultcube developpement - by xemi - 20 Mar 21, 11:41PM
RE: [2021] Assaultcube developpement - by xemi - 30 Mar 21, 12:00AM
RE: [2021] Assaultcube developpement - by 1Cap - 06 Apr 21, 05:01PM
Assaultcube mobile - by Mutant007 - 10 Mar 21, 05:52PM