[Release] Protox Mod (All new icons & effects)
#19
(14 Sep 10, 02:26AM)DrauL Wrote:
(14 Sep 10, 02:03AM)LtDan Wrote: I assume you can also edit assaultcube.bat file to start the mod as you could in v1.04?

Yes. If you know how.

I know how and even if I didn't there is a HTML file in the mod folder that spells it all out.
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Messages In This Thread
RE: [Release] Protox Mod (All new icons & effects) - by LtDan - 14 Sep 10, 10:35PM