Experimental dev package for Mac OS X
#7
(13 Sep 16, 02:04AM)Vinayill Wrote: "Set temporary Gammaramp for this map", does not work. It display a message "Couldn't set Gamma ramp".
OK, that's thought weird, because in previous package I used "SDL_GammaRamp" function in "gamma" command and it worked, unless I messed up something...

Quote:"Set default Gamma for maps without own default", does not work at all. (I don't know if it should override the "default gamma for map" settings....?
It needs map restart.

Quote:The Assaultcube Game Launcher window does not stay on top of all windows. (Sometimes it open behind other open application's window)
Noted, but difficult to say, whether and when that can be improved...

Quote:Right-click Nade throw does not work as it should throw a quick nade. It throws (complete animation) similar to left click throw.
Feature, it was weird/ugly/too much unnatural, so return to older behaviour.

Quote:Game is not as responsive as it is on MS-Windows based PC's. And we cant Hax jump because of that (As it require a fast clicks of buttons).
Feature regardless of system, edge jumps stayed, but "hax jumps" are fixed (removed).

PS. More testers are welcome, especially on different system than Yosemite. :)
Thanks given by:


Messages In This Thread
RE: Experimental dev package for Mac OS X - by grenadier - 13 Sep 16, 09:27AM