29 Jan 15, 07:23AM
(12 Jan 15, 03:51AM)RKTnoob Wrote: This is my entry.
I hope you enjoy it!
Hi RKT, so far as I can tell, the template hasn't been used in that map, so as awesome a map as it is, unless you can prove to me that the rules have been reasonably followed, it won't be allowed as an entry.
(26 Jan 15, 11:02PM)Pi_Halo Wrote: Here is my entry.
Coal by Halo & Snoosnoo.
Very well done, love the extra bits in the shaft, such as the beams to assist in moving between levels and the broken wall.
(27 Jan 15, 12:10AM)MPx Wrote: Explain this.
[SELECT ALL] Code:Map height density information for ac_shine: H = 15.49 V = 715026, A = 46169 and MA = 1444
[SELECT ALL] Code:Jan 25 01:13:39 MAP CHECK FAIL: Too high height in some parts of the map (67284 hits)
Jan 25 01:13:39 client U|MPx failed to call a vote: load map 'ac_europa_v2' in mode 'deathmatch' (invalid vote)
Jan 25 01:13:43 client U|MPx called a vote: load map 'ac_europa_v2' in mode 'coopedit'
Jan 25 01:13:43 loaded map packages/maps/servermaps/incoming/ac_europa_v2.cgz, 5765 + 36259(7828) bytes.
Jan 25 01:13:43 Map height density information for ac_europa_v2: H = 13.59 V = 616422, A = 45366 and MA = 435
and still says that can not be playable on multiplayer.. o.o I don't understand.
Quick though: Have you ensured that you've solid-ized the unused spaces? In the template, I left all the space open to assist in understanding the template, which would in turn, break the mapcheck.