New (correctly) hitfixed matchservers
#50
(20 Dec 14, 03:05PM)Vanquish Wrote: I'm not gonna attempt to argue about it, people were wrong about the hitdrop issue in 1.1 and they are wrong again now. I don't have proof and you can use this to try and sweep the issue under the rug, which is fine because if I were in your shoes I'd do the same.
But if I shoot at a stationary playermodel with 100hp and it takes 8 bullets (1 bullet misses) to kill him, that's all the proof I need. We could open a whole new thread about hitreg if you want, I'd be interested to hear what other people think.

makes no sense. Remind me who made the first stats about the 1.1 hit bug and actually proved its existence ? Oh yeah it was me.

Also, i made stats myself on this version and found no issue.
So i feel offended by pour post because its just a lie.

What happened to you (8bullets to kill) was probably that :
because your ping is > 0, you hit the player while its already dead from the server point of view. And it does not affect the gameplay AT ALL.

I don't really care about what other people think. I want facts. Simple as that.
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Messages In This Thread
RE: New (correctly) hitfixed matchservers - by Luc@s - 20 Dec 14, 04:26PM