New (correctly) hitfixed matchservers
(18 Dec 14, 10:48PM)[email protected] Wrote: the issue was fixed client side for 1.2 release.
(19 Dec 14, 01:20PM)[email protected] Wrote: the "old" patch fix is indeed useless

I had an opportunity to try Larry's patch on 5 different machines with different hardware configurations and data centres. The patch was applied to the version of the server. The result is simple: in 4 cases the hit-drop counter showed a nonzero value. I had 0% of hit drops on the only server, the one with the best configuration (a 1 Gb/s port and an Intel Xeon E5-1660 v2 CPU). By the same token, the next configuration after the said one in a descending order was a 100 Mbit/s port with an Intel Core 2 Duo T7700 CPU. Maybe you indeed sorted the trouble out in your perfect world, but the reality gives an example of the contrary. The further word I hand to you.
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RE: New (correctly) hitfixed matchservers - by Sveark - 20 Dec 14, 09:17AM