02 Dec 14, 11:42AM
Console history: What is this supposed to record, exactly? After all my testing the only thing recorded is "/ctf aqueous", which I entered. Everything's there. I'm not sure if I'm blind and stupid or it only registered after I restarted the game. Probably the former.
Corner physics: Seem much better. Grenades now bounce how you would expect. Threw from different places at different angles and distances and I don't think I got any weird results.
tagclips: Clipping has just become a lot easier. Will there be a way using 0, 1 and 2 as arguments or some sort of shortcut in the future? At the moment I've just made aliases. Also are official maps going to be edited to include these?
Demos: Thank you. This was needed. Seems to work fine.
map editor: Haven't really tried any of these out yet. Will edit when I next get to it.
xmaps: Really useful, makes it much easier to revert changes.
Small fixes: In the clip entity menu, the choice for plclip says "]Player". Minor but still worth fixing. Is the logo going to be made transparent anytime soon?
I might try to do some bug hunting but I've realised I'm not particularly good at it.
Corner physics: Seem much better. Grenades now bounce how you would expect. Threw from different places at different angles and distances and I don't think I got any weird results.
tagclips: Clipping has just become a lot easier. Will there be a way using 0, 1 and 2 as arguments or some sort of shortcut in the future? At the moment I've just made aliases. Also are official maps going to be edited to include these?
Demos: Thank you. This was needed. Seems to work fine.
map editor: Haven't really tried any of these out yet. Will edit when I next get to it.
xmaps: Really useful, makes it much easier to revert changes.
Small fixes: In the clip entity menu, the choice for plclip says "]Player". Minor but still worth fixing. Is the logo going to be made transparent anytime soon?
I might try to do some bug hunting but I've realised I'm not particularly good at it.