Map: Late frost
#9
Ty guys for comments.

@Fate: I tested so many things and always reverted back to the original layout idea, that's why it took so long :D.

@Nightmare: I'm using that strategy for many things, not just mapping: standard stuff + a touch of my hand ;)

@Felix and R4zor: I admit that ground detailing is my weak spot, so I will have to work more on it in my future releases.

One of the reasons why I didn't do much height fielding is that the map is quite expensive already in some spots. It's not really a reason though to leave it that way.

Balance wise, I believe RVSF side is in slight disadvantage, mostly because of smaller base which is harder to defend, but only time will tell.
Thanks given by:


Messages In This Thread
Map: Late frost - by aNytHe0ne - 01 Mar 13, 12:40PM
RE: Map: Late frost - by Xenon - 01 Mar 13, 12:45PM
RE: Map: Late frost - by Fate - 01 Mar 13, 12:56PM
RE: Map: Late frost - by Nightmare - 01 Mar 13, 01:50PM
RE: Map: Late frost - by Oracle - 01 Mar 13, 01:52PM
RE: Map: Late frost - by Felix-The-Ghost - 02 Mar 13, 12:55AM
RE: Map: Late frost - by R4zor - 02 Mar 13, 07:09AM
RE: Map: Late frost - by Aekom - 02 Mar 13, 08:00AM
RE: Map: Late frost - by aNytHe0ne - 02 Mar 13, 12:46PM