Graphical limitations for Cube engine?
#1
So, i was thinking the other day about AC's engine. Cube!
We all know it has low graphics because its an old engine, but who says you cant teach an old dog new tricks?

how much can the cube engine handle before it just stops working alltogether?
Would it be possible to change all the current textures to higher res ones to make the graphics look better? (Eg, These)

Changing player models to md5 instead of md3, to introduce player physics? (Eg, ragdoll)
And if cube cant handle these things, what would but stopping devs simply adding all the current textures, models, etc to Cube2 engine, to give all these proccesses some breathing space? know what i mean?

..Discuss.
Thanks given by:


Messages In This Thread
Graphical limitations for Cube engine? - by MykeGregory - 18 Dec 12, 10:55PM