Bot Waypoints
#1
Hi all,

I couldn't find the documentation I wanted on bot waypoints -- specifically how bots actually treat them.

For example, I've observed the following:

1. Bots are okay straying from waypoints to collect a powerup or because of evasive action.

2. Bots don't seem to compute a path to the enemy base but rather wander the waypoints until confrontation

3. A waypoint with a one-way path end will still attract bots if there are no other waypoints

4. Bots seem to almost always choose the shortest path to another waypoint when faced with forked paths.

I was just hoping for some comments from a dev or anyone qualified to describe how bots decide on paths/etc. I have no trouble actually putting the paths/waypoints.

I tried to post this days ago and accidentally closed the tab and lost my text. I was frustrated and didn't care to type it again that day. I've since obtained Lazarus for Firefox and love it.
Thanks given by:


Messages In This Thread
Bot Waypoints - by Felix-The-Ghost - 27 Nov 11, 11:59PM
RE: Bot Waypoints - by Ronald_Reagan - 28 Nov 11, 12:08AM
RE: Bot Waypoints - by Felix-The-Ghost - 28 Nov 11, 12:19AM
RE: Bot Waypoints - by Viper - 28 Nov 11, 12:28AM
RE: Bot Waypoints - by Felix-The-Ghost - 28 Nov 11, 12:35AM
RE: Bot Waypoints - by V-Man - 28 Nov 11, 10:33AM
RE: Bot Waypoints - by ExodusS - 28 Nov 11, 12:49PM
RE: Bot Waypoints - by Snoosnoo - 28 Nov 11, 12:51PM
RE: Bot Waypoints - by ExodusS - 28 Nov 11, 06:15PM
RE: Bot Waypoints - by MykeGregory - 28 Nov 11, 06:46PM
RE: Bot Waypoints - by ExodusS - 28 Nov 11, 10:02PM
RE: Bot Waypoints - by Felix-The-Ghost - 28 Nov 11, 08:29PM
RE: Bot Waypoints - by Ronald_Reagan - 29 Nov 11, 12:54AM
RE: Bot Waypoints - by Orynge - 29 Nov 11, 07:14AM