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Oldvillage download
26 Jan 12, 12:54PM (This post was last modified: 26 Jan 12 12:55PM by Orynge.)
Post: #31
RE: Oldvillage download
(26 Jan 12 04:28AM)Frogulis Wrote:  
(24 Jan 12 04:16AM)Orynge Wrote:  Not with bots in 1.1.
You could with bots in 1.0.
[Image: 20120126_03_28_23_oldvillage_BTDM.jpg]
?

Not sure what's happening there. If that is 1.1, you shouldn't be allowed to spawn.
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26 Jan 12, 01:22PM (This post was last modified: 26 Jan 12 01:28PM by Frogulis.)
Post: #32
RE: Oldvillage download
Well...I did?
I must have superpowers! That's the only explanation.

Windows 7, 64 bit. I built AC myself, although I made no changes.

EDIT: Remembered something.
Back in the olden days, I was making a Gema map (goddang, it was sexy) and it was a bit past the restrictions. I remember there being some way that it would get into a state where I couldn't spawn.
I don't think that there were bots, though :/
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26 Jan 12, 03:34PM
Post: #33
RE: Oldvillage download
[Image: 20090610.jpg]
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26 Jan 12, 05:21PM
Post: #34
RE: Oldvillage download
(26 Jan 12 03:34PM).ExodusS* Wrote:  [Image: 20090610.jpg]

teh good old days! <3
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26 Jan 12, 06:09PM
Post: #35
RE: Oldvillage download
bro you call 1.0 'the good old days'?

ac_church is 'teh good old days' !

Also, this is now offically a nostalgia thread.
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26 Jan 12, 09:05PM
Post: #36
RE: Oldvillage download
(26 Jan 12 06:09PM)PolarHedgehog Wrote:  bro you call 1.0 'the good old days'?

It was not the 1.0, it was the Hanze.0
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26 Jan 12, 10:52PM
Post: #37
RE: Oldvillage download
(23 Jan 12 06:48AM)Iguana Wrote:  get it from me sometime, kuz i got most of the old maps

sure, i can only assume you have ken_snowy_town?
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