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[Mapmodels] Planks (no trespassing)
08 Dec 11, 09:45AM
Post: #1
[Mapmodels] Planks (no trespassing)
These were made on special request but finally not used so I ain't gonna throw them in the bin, someone else may find some use for it.

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[Image: planks_1_1323333560.png]
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08 Dec 11, 09:53AM
Post: #2
RE: [Mapmodels] Planks (no trespassing)
THIS is what my map needs!
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08 Dec 11, 09:54AM
Post: #3
RE: [Mapmodels] Planks (no trespassing)
This just makes me want to switch to crowbar.
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08 Dec 11, 11:58AM
Post: #4
RE: [Mapmodels] Planks (no trespassing)
(08 Dec 11 09:54AM)jamz Wrote:  This just makes me want to switch to crowbar.
LOL
* MykeGregory uses crowbar mod...

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08 Dec 11, 01:54PM
Post: #5
RE: [Mapmodels] Planks (no trespassing)
lolllll was thinking about something like this but yeah :s
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08 Dec 11, 07:48PM (This post was last modified: 08 Dec 11 07:49PM by a_slow_old_man.)
Post: #6
RE: [Mapmodels] Planks (no trespassing)
Cleaner: you realy have a talent for making models, so subtle useful noone thinks about and when you see it you are like "Am I retarded for not thinking of this?"
In short: I love your ideas :)
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08 Dec 11, 08:27PM
Post: #7
RE: [Mapmodels] Planks (no trespassing)
Make it official :x
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08 Dec 11, 11:40PM (This post was last modified: 08 Dec 11 11:41PM by DES|Cleaner.)
Post: #8
RE: [Mapmodels] Planks (no trespassing)
Glad you folks like it, I had this idea way back when we were working on ac_outpost but mine carts and rails made me skip it, it is one well known here and who also participated to that map that brought it back to actuality.

Make it official! I've read that a few times XD

I have a question however... We have 3 tris models using all the same skin.jpg in each model folder, in order to save some Kb is there a way to script it somehow to have only just the one skin?
Like putting the skin in textures folder and add code the md3.cfg or something? I've seen that in other games but got no idea how to implement that here.
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09 Dec 11, 12:59AM (This post was last modified: 09 Dec 11 01:02AM by tempest.)
Post: #9
RE: [Mapmodels] Planks (no trespassing)
This? http://assault.cubers.net/docs/reference...er_md3skin
Something like
cubescript code :
md3skin "../planks1/skin.jpg"
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09 Dec 11, 02:32AM
Post: #10
RE: [Mapmodels] Planks (no trespassing)
(09 Dec 11 12:59AM)tempest Wrote:  This? http://assault.cubers.net/docs/reference...er_md3skin
Something like
cubescript code :
md3skin "../planks1/skin.jpg"
I was expecting something along that, I'll give it a go in the morning.
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