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Ideas
29 Jun 10, 09:22PM (This post was last modified: 08 Jul 10 04:41AM by Mael.)
Post: #61
RE: Ideas
blahblahblah
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30 Jun 10, 01:06AM
Post: #62
RE: Ideas
@Mael : I think it is about the keyboard.

Idea : can we test having 100 armors and a nade at respawn in last man standing ?
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30 Jun 10, 03:22PM (This post was last modified: 30 Jun 10 05:04PM by DES|V-Man.)
Post: #63
RE: Ideas
Mael Wrote:Option to auto-download and store up to n demos in a separate folder("tmp demos"?).
Perhaps it's time to generically publish my "automatic" script...

Mael Wrote:Perhaps display time remaining in a more precise manner. For instance, while the console may only update you on the time remaining each minute, the scoreboard could display an updated measurement every 15-30 seconds.
I made a sort of primitive script for that!
:D
A lot of the requests in here can be accomplished in the current version with some simple CubeScript.
Someone requested a primary weapon randomizer?
Code:
alias randweap [nextprimary (+ (rnd 3) 2)]
You can
Code:
bind "MOUSE1" [attack; if (! alive) [randweap]]
and it'll re-roll the next primary every time you click to re-spawn.
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30 Jun 10, 03:26PM
Post: #64
RE: Ideas
You forgot [attack; randweap]
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30 Jun 10, 05:18PM
Post: #65
RE: Ideas
Fixed. Thanks for telling me my noob was showing.

Also here's a link to my V-Time script, it tells you the system time and how long you've been playing (could be adapted to forcefully instruct you to go to bed): http://www.akimbo.in/files/index.php?act=view&id=538
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30 Jun 10, 06:49PM
Post: #66
RE: Ideas
Insta CTF!
(TOSOK+CTF)
(Sauer)
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30 Jun 10, 07:29PM
Post: #67
RE: Ideas
Jeeze, I've probably scored a handful of flags, ever, without taking any hits at all. That'd be a difficult mode indeed.
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30 Jun 10, 11:42PM (This post was last modified: 02 Jul 10 01:55PM by Gibstick.)
Post: #68
RE: Ideas
We need the ability to knife from above.
[Image: Knife_above_BR.gif]
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01 Jul 10, 09:36AM
Post: #69
RE: Ideas
I agree with Gibstick, you should be able to do this at least while crouching.
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01 Jul 10, 09:42AM
Post: #70
RE: Ideas
Round based scores for survivor (team and ffa). After all, there is a reason it is called SURVIVOR.
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01 Jul 10, 10:27AM
Post: #71
RE: Ideas
(01 Jul 10 09:42AM)U|Zarj Wrote:  Round based scores for survivor (team and ffa). After all, there is a reason it is called SURVIVOR.
I suggested this quite a while ago, but main critisism was that it would encourage camping.

I didn't quite understand this reasoning, though, it's not like different method of scoring would suddenly make everyone's camping skills better or camping any more valid strategy.
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02 Jul 10, 07:16AM
Post: #72
RE: Ideas
Clan locating tool ingame
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02 Jul 10, 10:33AM (This post was last modified: 02 Jul 10 11:06AM by Andrez.)
Post: #73
RE: Ideas
(02 Jul 10 07:16AM)Lightning Wrote:  Clan locating tool ingame

EDIT: nvm......
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02 Jul 10, 10:50AM
Post: #74
RE: Ideas
Oh and IDK if this has been done already, but an option to enable occlusion culling while in game. It annoys me when I go straight from editing a map to playing in the pubs and I start lagging like hell because I forgot to turn it on...
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02 Jul 10, 12:47PM
Post: #75
RE: Ideas
Yeah a clock would be great
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02 Jul 10, 01:22PM (This post was last modified: 02 Jul 10 01:24PM by DES|V-Man.)
Post: #76
RE: Ideas
@Lightning:
http://www.akimbo.in/files/index.php?act=view&id=582

@JMM:
/toggleocull

@HUNTSMAN:
http://www.akimbo.in/files/index.php?act=view&id=538
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02 Jul 10, 05:49PM
Post: #77
RE: Ideas
Just thought of a nice request:
I'd like to be able to give the "writecfg" command arguments, to write .cfg files other than saved.cfg!
That way scripts can produce their own cfg files, allowing for faster custom settings. It'd be a sort of complement for the "exec" command.
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08 Jul 10, 05:56PM
Post: #78
RE: Ideas
Fix English pl0x. 'Suicided' is incorrect. 'Committed suicide' or 'Self-gibbed' is correct.
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08 Jul 10, 06:40PM
Post: #79
RE: Ideas
http://dictionary.reference.com/browse/suicided
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08 Jul 10, 06:42PM (This post was last modified: 08 Jul 10 06:49PM by jamz.)
Post: #80
RE: Ideas
(08 Jul 10 05:56PM)Lightning Wrote:  ...English pl0x...
* jamz looks up gibbed
"Fastened with a gib (a wedge-shaped piece of metal holding another in place)"
You can't pick and choose which illegitimate words can be used. If 'gibbed', 'headshotted' and 'naded' are acceptable, 'Suicided' has to be a perfectly good word, within the context of AC.
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08 Jul 10, 06:55PM
Post: #81
RE: Ideas
All three of those are incorrect. I was being stupid. 'Committed suicide' or 'blew yourself up'.

V-MAN: Your link only has reference to 'suicide', because suicided is not a word.
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08 Jul 10, 07:43PM (This post was last modified: 09 Jul 10 03:08AM by DES|V-Man.)
Post: #82
RE: Ideas
You missed the part where it conjugated to past-tense:
"-cid·ed"

[/hr]
I just realized... I can't see the post you were initially referring to. Is it in this thread?? XD
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09 Jul 10, 09:03AM
Post: #83
RE: Ideas
Post 79.
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09 Jul 10, 04:24PM
Post: #84
RE: Ideas
Initially.
As in, your post, #78. What is THAT one referring to??
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09 Jul 10, 08:14PM
Post: #85
RE: Ideas
Dude. Suicided is incorrect. End of story.
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09 Jul 10, 11:03PM
Post: #86
RE: Ideas
Who gives a shit?

Allow negative values for mapmodel elevation.
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09 Jul 10, 11:35PM
Post: #87
RE: Ideas
I don't know if this is possible, so please don't flame me :]

Last night, I thought to myself what if the forum blacklist, would be connected to the game/masterserver, and when a blacklisted person, enters a server it sends a message to the owner warning them that person got in to remind them to blacklist them.
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10 Jul 10, 03:28AM (This post was last modified: 10 Jul 10 03:39AM by DES|V-Man.)
Post: #88
RE: Ideas
@Lightning:
LOL.
I'm just trying to figure out what brought out your rant about that, it just seems irrelevant on this thread.

@Mael:
+1

@Wolf:
A lot of entries on the blacklist thread are controversial, so server owners should check the thread themselves (and of course make an educated decision as to whether a person should be blacklisted from their server). Further, it's a good idea to try to lower the amount of traffic going through the Master Server. Bunging it up with notifications and downloads will make things miserable for the devs.

@Devs:
One request I've been thinking about lately is: I'd like to have some sort of CubeScript-compatible variable that monitors the text console output... For example, when the term "you killed teammate ..." comes up, you can write a script
Code:
if (strcmp (textout) "you killed teammate ")
which evaluates to 1.
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10 Jul 10, 05:56AM
Post: #89
RE: Ideas
Speaking of killing teamates, if mirrored damage is implemented in 1.1 I'd like to know the ratio of damage inflicted to damage received. I doubt mirroring half the damage won't stop the most persistent tkers. Using the sniper, shooting a teamate once brings both players' health to 60. If the tker grabs health, they're able to kill their target or consistently fire on teamates by grabbing the health and armor. Mirroring a large portion of the damage to the source and directing the remaining damage to their target might be better; something like 60:20 for sniper. Much more difficult to tk intentionally.
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10 Jul 10, 05:57AM
Post: #90
RE: Ideas
I've bin playing Combat arms for a while and i like some of the setting
i would like it if they made settings like ... No shot guns, No nades , no sniper, ect...
and shot guns only, smg,s only, ect...
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